Wednesday, March 26, 2008

Samurai Warriors: Katana (wii)

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Alrighty so let's see first apologies for the late review been real busy with easter weekend and the what not. So today we have Samurai Warriors: Katana for the Wii as typical to most wii games nowadays its wii-mote based, so...

Gameplay: So you'll take the role of one of your mii's never mind the fact they don't seem like feudal Japanese warriors because you'll never actually see them. The basics are you're put on a track like an arcade shooter and you go along killing enemies at regular stops...this works for arcade shooters because it simply requires spamming a button. It fails for this game because it requires overly precise aiming and well timed button mashing and arm flailing and after all is said and done it lacks any feeling of accomplishment. 1/5

Story:
There really isn't one the battle are just misc. historical skirmishes and lack any sense of epicness. These games profit from the free roaming and the optional missions and what not. So being on a track where your choices (if any) are go here and swing until x number of people are dead or go here and sing till x number of people are dead, kinda drags things down. 1/5

Audio:
Well its all the same music and voices from SW2 which is nice that had good music. but its nothing special or new or even remotely engaging do to the fact you are busy bandaging your wrists. 3/5

Graphics:
Graphically the games good areas look just like the SW2 as do characters and that's cool cause you get to see them from a first person view. But the aren't spectacular or anything really special. The game also has a general lack of cinema. 3/5

Replay:
if you can physically replay the short game you are in far better shape than me. If you can bear to play through the game you are in far worse mental shape than me. 1/5

Overall:
Motion sensor controls is a dangerous edge to skirt and seems to be hit or miss. Some games profit well from it and it makes them all the more fun other games fail miserably and make you want to harm the people who came up with the idea. All in all this was a failed attempt in all forms there's little that could make this game better and even still it be a bad game. 1/5

Tuesday, March 11, 2008

Super Smash Bros. Bawl (Wii)

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Oh my god! Yay Smash Bros! I know everyone has been really excited for this so let's get going.

Gameplay: You'll have the choice of multiple controllers but I believe in unlikely that anyone can actually play with the wii-mote. So all the controls are the same if your using the GC controller with the exception of the C-stick no longer throwing items which is a double edged sword. There are some other nice new features including several solo or co-op modes and challenges. Characters now more fluidly catch edges, items are auto pick up (double edged again) and combo have been improved to a make them more user friendly. Special remain the same B + directions or while standing and A for general attacks. The addition of Stale move modifer prevents spamming a single combo to win a definate improvement. 5/5

Story:
The story is some horrible evil is blowing chunks of the world into another dimension while the villians of the game go around trying to to turn all the characters into trophies. You'll play through all the characters as you go from stage to stage unlocking characters as you go until you've collected them all for the final boss fight. For not being very in depth it displays the game and the characters well. 5/5

Graphics:
I wouldn't go as far to say as that they are the best around but they are nice and with lots of fun bright flashed that may cause brain damage, but it wouldn't be as cool if they didn't. An improvement and perfectly set for the wii and the game itself. 5/5

Audio:
The collection of music is immense and fun. Lots of your favorite songs from you favorite games and you can set which songs you want to appear on which stages. Characters have the best voices and screams they've ever had. Nothing like hearing pikachu or peach scream as they fly into the distance to no doubt splatter on the backdrop. 5/5

Replay:
With so many characters and so much content the game hosts hours upon hours of playtime. You'll likely be spending hours or even days playing the game. If you are true smash fans you've been play the previous since you got it fairly consistently and this will be no different. 5/5

Overall:
Okay there are more characters than ever tho some have been removed they are hard to miss. A general balancing has made some of the worst and best characters more even allowing you to win more by skill than by simply being a crazy character. A nice horde of stages and musics. more customizable rules and item settings. The ability to build your own stages all in all this game deserves its score. 5/5

Tuesday, March 04, 2008

Nobunaga's Ambition: Rise to Power (PS2)

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So here we have a port of an older game from Koei. A stratedgy and tactical game from a couple years back. This is really a retro review since the game is couple years old so keep that in mind.

Gameplay: You'll be taking control of one of the many feudal lords of ancient Japan during the warring states period. You'll have to build up your land and millitary, form alliances and petition the court for ranks and support. You can create your own officers but you can't place them as rulers. Battle are fun but they are all basically the same thing. Even for its time the game feel limited. 3/5

Story:
Not much here...it follows the history rather well and you'll see some nice scenes depending on which ruler you choose. Though if you play game for a compelling plot based story well then your in the wrong genre. 2/5

Graphics:
Sub-par even for its time. The scenes are nice but nothing spectacular, battles are rather dry and the main saving grace is looking over your fief and being able to see all the buildings you've built as well as the activities going on around them such as people farming or troops training. 3/5

Audio:
The music is good, lively and fun but its also very limited...you'll hear all the tracks in the first 45 minutes and after awhile it just starts to bleed together. Good for its age though. 3/5

Replay:
Playing through a complete game and conquering all of japan is fun enough but the game quickly becomes repeative and loses its glory fast. 2/5

Overall:
Even for its time the game wasn't amazing and if you are a fan of the genre or the series' counter parts the Romance games its probably worth picking up when it goes down in price otherwise the game isn't really that great and has no real outstanding features. 2/5